ss14.run

Space Station 14 server hosting

stabilizing bluespace, stand by

Hosting built for SS14

No Robust.CDN, Watchdog or SS14.Admin to set up, and no box to patch. Your builds, your database, replays, game administration and a wiki, managed in one place.

Managed nodes

Servers run on nodes we operate, in the region you pick.* Placement, restarts and moves are handled for you.

Your fork, your builds

Run upstream, a community fork or your own. Point your fork's publish step at ss14.run, or keep publishing where you do now and have servers follow it.

Real PostgreSQL

Every server runs on a production PostgreSQL database, not SQLite, with scheduled backups, downloads on demand and imports from a custom-format pg_dump (pg_dump -Fc).

Everything around the round

Live logs, replays and game administration come with every server. There is no SS14.Admin, log shipping or replay storage to run yourself.

Features

What comes with every server.

Live status and logs

Player counts, round state and server logs stream into the panel as they happen.

Replays

Rounds are recorded and stored for you. Share them publicly or keep them to your team.

Map downloads

Download the maps your server saves, whenever you want a copy.

Backups and imports

Daily backups, downloads whenever you want one, and imports from a custom-format pg_dump.

CentCom

Bans, role bans, players, connections and admin logs, read from your server's own database.

Your team

Invite members to your sector, with roles for who operates, who configures and who owns.

Config in a form

Edit server config in a form that knows the engine's and the game's cvars, with room for anything your fork adds.

Public server pages

Give a server a public page with its live status, a connect button and its replays.

Server wiki

A MediaWiki for your community on its own subdomain. Your team signs in with their SS14 accounts, and sector roles carry over as wiki admin rights.

How it works

  1. 01

    Create a sector

    A sector is your community's space: its servers, forks, databases and members.

  2. 02

    Bring your build

    Publish from your fork's CI straight to ss14.run, or follow the builds you already publish elsewhere.

  3. 03

    Start a server

    Pick a region* and a database, and it is live. Players join with an ss14s:// address.

*Region availability is limited during early access.

Pricing

Invite only during early access

Pricing will be announced before general availability.

FAQ

Is this an official Space Station 14 service?
No. ss14.run is an independent project, not affiliated with Space Wizards Federation.
Which builds can I run?
Any build based on RobustToolbox: Wizden, DeltaV, Impstation, or your own fork.
I already host my own server. Can I move?
Yes. Import your database from a custom-format pg_dump (pg_dump -Fc), and keep publishing builds where you do now or point your CI at ss14.run. Your admins keep their permissions, because CentCom reads the admin table in your own database.
What do I no longer have to run?
Robust.CDN, SS14.Watchdog, SS14.Admin, PostgreSQL and its backups, and the Linux box under them. Updates, restarts and moves are handled for you.
Can I take my data with me?
Your database is yours. Download a backup whenever you like, and import one to move in.
How do I get access?
ss14.run is invite only during early access.